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Blocks, attributes and libraries

A block is a named set of objects that you define once and insert as many times as needed (a door, a socket, a symbol). Each insertion is a single object that can be moved, rotated or scaled; if you change the definition, all insertions change.

Creating and inserting

CommandWhat it does
BLOCKDefines a block with a name, a base point and some objects
INSERTOpens the Blocks palette to insert
-INSERTInserts by asking on the command line (also a DWG or DXF file)
WBLOCKSaves a block as a DWG or DXF drawing
PASTEBLOCKPastes the copied objects as a new block
EXPLODEExplodes an insertion into its objects

When you create a block you choose what to do with the original objects: retain them, convert them to an insertion of the block, or delete them. If the name already exists, you are asked whether to redefine it.

The Blocks palette shows thumbnails of the blocks in the current drawing, the recently used ones and those of the libraries. Click or drag a block to place it; scale and rotation are typed or picked with the mouse. Inserting a DWG or DXF file brings it in as a block with its layers, styles and nested blocks; definitions that already exist in the drawing are kept.

Tip: draw the contents of a block on layer 0 with ByBlock properties; that way each insertion takes the layer, color and linetype it is inserted with (see Layers).

Attributes

Attributes are variable texts inside a block (a reference, a circuit, a price).

Dynamic blocks

Dynamic blocks made with AutoCAD work in LinceCAD: their grips are drawn in cyan and change visibility, flip, lengths, point positions, rotation, arrays and lookup tables. The Properties palette shows their values in the Custom section. RESETBLOCK resets them to the values of the definition. LinceCAD cannot create new parameters or actions yet.

Block Editor

BEDIT (or double-click a block without attributes) opens a block definition as if it were a drawing: all commands, object snaps, grips and undo work. The Block Editor ribbon tab appears and, at the bottom, a bar with the block name.

The whole editor session is undone in one step. External references and anonymous blocks cannot be edited.

DesignCenter, palettes and libraries

Notes

See also

Layers and properties · External references · Tables · Tutorial: blocks

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