Skip to content

BLOCK — Create Block

Groups objects into a reusable block.

Creates a block definition from the selected objects: a named group of objects with a base point that can be inserted as many times as needed with INSERT. If the objects include attribute definitions (ATTDEF), the block asks for their values when it is inserted.

Usage

  1. Enter BLOCK (or B) or click the button. Objects already selected are used as a starting point.
  2. In the Block Definition dialog box, enter the name (or pick it from the list to redefine one) and choose: - Base point: its X, Y and Z coordinates or, with Specify On-screen, pick it in the drawing after OK. - Objects: with Specify On-screen they are selected after OK; otherwise the current selection is used. Choose whether they are retained, converted to a block (an insert at the base point) or deleted. - Behavior: Scale uniformly (the block can only be inserted with the same X, Y and Z scale) and Allow exploding (whether EXPLODE can explode it). - Settings: the block units and a description.
  3. Click OK and, if you left them on-screen, specify the base point and select the objects.

In scripts, SCRIPT and AutoLISP there is no dialog box: everything is asked on the command line, as in -BLOCK.

Notes

See also

-BLOCK · INSERT · ATTDEF · WBLOCK · BEDIT · Blocks and attributes

Download LinceCAD Manual contents