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BATTMAN — Block Attribute Manager

Changes the order, prompt, default value and modes of a block's attributes.

Opens the Block Attribute Manager: it changes the attribute definitions of a block (their order, prompt, default value and modes) and applies the changes to all its inserts.

Usage

  1. Enter BATTMAN or click the button. If a block with attributes is selected, it opens with that block; otherwise, with the first one in the drawing.
  2. Choose another block in Block: if needed. Below it you can see how many inserts it has.
  3. Change in the table the Prompt, the Default and the Modes: I (Invisible), C (Constant), V (Verify) and P (Preset).
  4. Click a tag to choose its row and use Move Up, Move Down or Remove.
  5. Click Synchronize to apply the changes without closing, or OK to apply them and close.

Notes

See also

ATTDEF · ATTSYNC · EATTEDIT · BEDIT · Blocks and attributes

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